For 2016 release, Sony was at a major game developers’ get-together Wednesday flaunting off a prototype of “Morpheus” virtual reality head gear set for release one year from now.
The Japanese consumer gadgets titan did not disclose the amount they wanted to charge for the virtual reality (VR) framework adjusted to work with its prominent PlayStation 4 video games console.
According to Shuhei Yoshida, President of Sony Computer Entertainment Worldwide Studios: “With the technical specs achieved on the new prototype, we are one step closer to realizing our vision for making amazing VR experiences on PS4, and ultimately to deliver a real sense of presence to players”.
“We believe that the near-final technology of Morpheus, combined with the power of PS4, will provide a standard for game developers to target as they build on their creative ideas and turn them into VR games and experiences.”
Sony is one of the many companies creating VR head gears and pitching their innovation at a Game Developers Conference in San Francisco this week.
Oculus VR, owned by Facebook and Sony were each featuring Wednesday sessions to be stuffed with game creators.
A swarm was likewise expected at a session Wednesday featuring the leader of the Xbox group at Microsoft, who is going to tout gaming capability of HoloLens increased reality visors that the US innovation titan is creating.
Sony charged VR as the fate of gaming while presenting the most recent model from Project Morpheus, which was disclosed in March a year ago.
Sony said that, from that point forward, it has been listening to criticism and making upgrades, “That will further the capability of Morpheus to deliver a sense of presence and push the boundaries of play.”
Prototype enhancements incorporated a screen with a bigger field of perspective to evacuate smear and glint, alongside quicker edge rates for smoother visuals, as indicated by Sony.
More than 20.2 million PS4 consoles were sold since they hit the business sector in late 2013 according to Sony.
As GDC got under way within the week, Valve and Taiwan-based smartphone maker HTC declared they are cooperating on Vive virtual reality head gear on track for launching before the current year’s over.
“HTC Vive is real, it’s here and it’ll be ready to go before the start of 2016.”
Oculus chief technology officer John Carmack told a stuffed room of developers at GDC that the organization is working with South Korean customer gadgets mammoth Samsung on a cutting edge Gear VR gadget liable to be discharged later this year.
“We’ve got an arrangement now; we’ve got a date,” Carmack said while empowering game developers to support virtual reality.
“Oculus is going forward as hard as we can, trying to sell as many units as we can with the next Gear VR.”
Carmack said he is most excited in regards to the eventual fate of virtual reality that lets clients unplug from PCs and go mobile. He imagined the fate of virtual reality as running on versatile innovation, however said the “headset of our dreams” remained years away.
Being owned by Facebook a year ago in a $2 billion arrangement is ending up being a decent thing for the Oculus platform, bringing with it ability, assets and skill at building base equipped for serving individuals around the globe, as indicated by Carmack.
“I want to see a billion people in virtual reality; Zuck wants to see a billion people in virtual reality,”Carmack said, alluding to Facebook chief and co-founder Mark Zuckerberg.
He said to the game developers, “There is not a step-by-step plan,”. “But, we plan to sell enough units to make it worth your while.”